I have been doing 15 minute speed sculpts in zBrush to improve speed and accuracy when it comes down to laying down the broader shapes and anatomical land marks. This was such a fun character to sculpt, I had to take it further and bring it to life with color.
It was also a fun way to participate in Grassetti's #sculptityourself monthly theme challenge.
Sculpted in zbrush
Textures in Substance Painter
Rendered in V-ray for Maya
Concept by Mohammad Chowdhury